Archive for February, 2010

Soccer and Online Billing

Thursday, February 25th, 2010

El Clasico refers to the annual soccer match between two well-known soccer clubs, Barcelona and Real Madrid.  With some of the best players in the world on both sides, the November ‘09 match was fascinating to watch for both individual brilliance and sublime team play.

What does great soccer have to do with robust online billing?  Quite a lot, actually.  Both are about how different parts that work together well make for success.  Understanding how components like automated retry logic, flexible payment methods, chargeback management, and sales-tax calculation should integrate to maximize customer lifetime value is critical for online billing, whether home-grown or outsourced.  For example, it does no good if you have an ideal strategy for winning customers but then your chargeback rate exceeds the infamous one percent and the MasterCard and Visa fines are threatening your bottom line.

Also, ensuring that those pieces fit together in theory is only one piece of the puzzle.  Operating at scale is another.  As your business expands, ask yourself if your billing operations can support subscribers in different geographies with multiple payment methods and communications in your customers’ preferred language.  There is no greater frustration if your product or service is a great match for a particular market segment yet you can’t properly meet your customers’ needs in terms of billing and payment infrastructure.  Focusing on those areas early minimizes the work and overhead that you have to absorb as your business grows.

Why the CCARDA matters to subscription services

Monday, February 22nd, 2010

Today marks the effective day of the Credit Card Accountability, Responsibility and Disclosure Act. Our friends at PaymentsNews posted a round up of the coverage over the weekend.

The changes that will most impact game, software, social networking, and online content companies have to do with the new requirements upon offers of credit to college students. College campuses had become one of the most effective new credit card customer acquisition tools for the credit card issuers. With the new rules, it’s going to be a bit harder for those of college age to establish new credit and thus the 18-22 year old market is going to have incrementally less buying power.

What this portends for subscription services is a shift in payment method mix to other alternates. Primarily it will mean a mix more strongly weighted toward debit cards for those services with large “under 25″ populations. This is on top of a general trend we’ve noticed after the credit contraction late last year toward debit being a larger percentage of subscription payment methods. Services should be reviewing their subscription business practices with the higher debit mix in mind.

Online Business Metrics

Thursday, February 18th, 2010

If you’ve talked to us here at Vindicia, you know that we’re passionate about helping online merchants grow revenue through increasing customer acquisition and retention. That might seem strange for a billing company, but we think everyone selling digital goods online should focus on the levers that really impact their business – and our billing solution provides some of the answers.

So what metrics should you be tracking to understand acquisition & retention? This will depend on the nature of your products, but the following are a good start:

  • Monthly Unique Visitors (Monthly Active Users for social network apps & games)
  • Campaign conversion
  • Trial conversion
  • Free to paying user conversion
  • Offer page conversion

The metrics above disregard the work necessary for SEO & page ranking in search results (which obviously affect customer acquisition), but they are a good place to start for customer acquisition. For customer retention, the basic list should include:

  • Customer Duration
  • Average Ticket Price
  • Number of purchases / month*
  • ARPU / ARPPU (monthly)*
  • % of payment failures (gross & net, where net = passive opt outs after retry schedule)

* = microtransaction / free to play specific metrics

The average customer lifetime value (ACLV – product of customer duration & average ticket price) will also inform customer acquisition spend in the virtuous circle of online businesses.

Now that we’ve discussed the typical metrics, let’s take a look at some baseline values by industry.

Social / Casual Gaming

  • Free to Paying user conversion – Many analysts are plugging in 10% as an intuitive guess. From our experience, this is a highly subjective number and our microtransaction-based merchants have conversion rates ranging from 6% to nearly 20%
  • ARPU / ARPPU – Again, the blogosphere has done much analysis on these numbers and the consensus tends to be around $0.40 for Facebook games and around $1-$2 per user per month for standalone sites. Our merchants in this space tend to range between $1.25 to over $2, so these numbers seem to be inline.
  • % of payment failures – This tends to be higher for microtransaction-based games than subscription counterparts due to the nature of “one-time” transactions. The gross payment failure rate tends to be around 30%-40% as compared to a 20%-30% rate for subscriptions. Note that the net payment failure rate after billing retries is much, much lower, especially for subscription-based games (typically from 3% – 10% total).
  • Number of purchases / month – Our evidence indicates that the paying users are making multiple purchases per month – from three purchases every two months on average for one merchant to several per month for others.

Premium Content / B2C Software / Subscription MMOs

  • Customer Duration – While this depends on the product and the relative value for consumers, most of our merchants are finding a customer duration of 6 – 18 months, longer if products are renewed annually.
  • % of payment failures – As mentioned in the social gaming section, subscription-based sites have a much lower net failure rate. Our merchants are regularly achieving 90%+ retention rates.

The metrics covered here are the ones that we are most often asked about, and this is an effort to share what we’ve learned from our experience running consumer sites and working with our merchants across different industries. As with any metric though, each of these will depend on the products offered, target markets and customer demographics. For further reading on these topics, I’ve suggested a few links below.

Customer Duration / ACLV

http://www.csb.uncw.edu/people/howe/Classes/MBA541/Customer_lifecycle.pdf

http://customerexperiencematrix.blogspot.com/2007/04/deltalytics-lloyd-merriam-comments-on.html

ARPU / ARPPU / Microtransactions

http://giffconstable.com/2009/07/virtual-world-and-social-game-arpus/

http://www.gamasutra.com/view/feature/4046/what_are_the_rewards_of_.php

http://freetoplay.biz/2007/06/28/economics-of-making-a-free-to-play-console-game/

http://dubitplatform.com/blog/2009/7/26/calculate-how-much-your-virtual-world-can-afford-to-spend-ac.html

http://lsvp.wordpress.com/2008/06/09/successful-mmogs-can-see-1-2-in-monthly-arpu/

Questions about Payments? – Ask me anything.

Friday, February 12th, 2010

Hi, please feel free to post any questions you have about payments and I will do my very best to respond. It can be about payment types, payment processors, you name it.

Vindicia 2010 Webinar Series

Friday, February 12th, 2010

Thanks to everyone who participated in our 2009 Webinar Series (view archives).  With our 2010 series, we will continue our focus on best practice discussions, customer case studies, and lively Q&A sessions.  I’m excited to kick off our 2010 series with the first three webinars:

  • Top 10 Best Practices in 2010 for Online Merchants
    Wednesday, February 24, 10-11am PST
    Steve Klebe, SVP Business Development, Vindicia
  • The True Cost of In-House Billing Systems: An ROI Calculation
    Wednesday, March 24, 10-11am PDT
    Jeremy Nusser, Sr. Product Marketing Manager, Vindicia
  • Business Model Innovation: How to Take Advantage of Customer Trends
    Wednesday, April 21, 10-11am PDT
    Gene Hoffman, Chairman and CEO, Vindicia

Register to attend and join the conversation!  We hope to see you there.